Nvidia i zatvoreni kod
Postano: 31 svi 2014, 07:44
Znam da ovo nije direktno vezano za Linux, ali čisto me interesuje vaše mišljenje oko ovoga:
http://www.forbes.com/sites/jasonevange ... ecosystem/
http://www.forbes.com/sites/jasonevange ... atch-dogs/
Lično, oduvijek sam koristio Intelove ili AMD grafičke kartice. Na strani sam AMD-a oduvijek, unatoč problemima sa drajverima.
Ironično je da Watch Dogs radi bolje na AMD grafičkim karticama, što se frameratea tiče.
http://www.hardocp.com/article/2014/05/ ... _preview/3
http://www.forbes.com/sites/jasonevange ... ecosystem/
http://www.forbes.com/sites/jasonevange ... atch-dogs/
Da li je?Seeking some clarification, I asked if perhaps AMD’s concern was that they’re not allowed to see the game’s source code. Cebenoyan says that a game’s source code isn’t necessary to perform driver optimization. “Thousands of games get released, but we don’t need to look at that source code,” he says. “Most developers don’t give you the source code. You don’t need source code of the game itself to do optimization for those games. AMD’s been saying for awhile that without access to the source code it’s impossible to optimize. That’s crazy.”
Lično, oduvijek sam koristio Intelove ili AMD grafičke kartice. Na strani sam AMD-a oduvijek, unatoč problemima sa drajverima.
Ironično je da Watch Dogs radi bolje na AMD grafičkim karticama, što se frameratea tiče.
http://www.hardocp.com/article/2014/05/ ... _preview/3